Hannah Danielle N. Magpayo
Illustrator, 3D Artist, concept and level designer for video games, designing and modelling fantastical environments, expressive characters and imaginative creatures. Experienced in creative software including; Adobe Photoshop, Illustrator, Autodesk Maya, Substance Painter, and Unity Game Engine. Collaborating with a team to create fun and memorable gaming experiences.
Employment
Cococucumber | 2019 - 2023
Artist doing concept, voxel, and 3D modelling for Echo Generation (available on PC/Xbox One/Xbox Series X), Ravenlok (available on PC/Xbox One/Xbox Series X, and Epic Games). Using Unity, Qubicle, Autodesk Maya, Adobe Photoshop, and Substance Painter.
PopReach Inc - 2018 - 2019
2D artist, concept artist, and animator for various mobile titles; ClickPark, #Goals, Seastars: World Rescue, Dumb Ways to Die, and Kitchen Scramble 2: World Cook (available on IOS and Android). Using Unity, Spine, Adobe Photoshop, and Adobe Illustrator.
Cococucumber | 2017
Voxel asset artist for game Riverbond (available on PC/Xbox One/PS4/Switch). Using Unity, Qubicle, and in-house tools.
ClickCritters.com | 2009 - 2014
Concept artist and illustrator designing imagined monsters and creatures. Using Paint Tool SAI, and Adobe Photoshop.
Education
Sheridan College - BA Illustration (2014 - 2018)
Gallery
Artscape Youngplace Gallery - "Bearbex" acrylic painting featured alongside works by 3rd year students of Sheridan College's BA Illustration (2017)
Robert McLaughlin Gallery - Artscape student exhibition featuring works from students of Durham high schools (2012) (2014)
Volunteer
Maxwell Heights Mural Team - A team dedicated to creating murals for Maxwell Heights Secondary School (2012 - 2014)